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Woodbury Animation Alumna Turned Production Assistant at Cartoon Network

Hannah Garcia, Woodbury Animation Alumna (19), was ecstatic to land her first job as a production assistant at Cartoon Network just aÌý´Ú±ð·ÉÌýdays before her graduation day.ÌýIn her early year,ÌýHannah didn’tÌýthinkÌýshe could pursue a fulfilling careerÌý³ó±ð±ô±è¾±²Ô²µÌýcreat±ðÌýthe animated cartoons she loved watching whileÌýgrowing up.ÌýAn artist at heart, she shares her journey toÌýrealizing her dreamÌý¾±²ÔÌýthe followingÌýin-depth interview.ÌýÌýÌý

Ìý

How did you first get interested in animation?Ìý

I have always been interested in art, starting with my art classes in elementary school to AP Art in high school. I also grew up watching a lot of cartoons but never thought of it as an artistic career. Frankly, I thought I would have to be someone who sold their paintings on the side of the street to have an art career. Luckily, my uncle was aÌýbackgroundÌýlayoutÌýartist for Cartoon Network at the time andÌýserved as aÌýmentor. He taught m±ðÌýbasic skills used in animation,Ìýexposed me to the animation industry with studio tours, and introduced me toÌýhisÌýfriends in the industry. This experienceÌýshowed me thatÌýanimationÌýcould beÌýan amazingÌýcareerÌýpath.ÌýÌý

Ìý

How did you happen to select Woodbury?Ìý

ÌýI came across Woodbury while researching design schools with animation programs.ÌýIÌýalsoÌýwas looking atÌýseveralÌýotherÌýprospective art schools,ÌýbutÌýthere were a ´Ú±ð·ÉÌýthingsÌýthat drew m±ðÌýtoÌýWoodbury.ÌýThe main draw was Woodbury’s small campus. I grew up attending private schoolsÌýonÌýsmaller campuses, so having a campus that wasÌýsimilar ¾±²ÔÌýscale made me more comfortable. IÌýalsoÌývaluedÌýWoodbury’sÌýsmall class sizes, whichÌýgaveÌýmeÌýmore one-on-one mentoring time with my professors.ÌýAnother majorÌýinfluence was Woodbury’sÌýlocationÌýin the heart of all the major animation studios,ÌýwhichÌýproved toÌýb±ðÌýaÌýhugeÌýadvantag±ðÌýfor internshipsÌýand job opportunities.ÌýÌý

Ìý

What is your favorite part about animation?Ìý

ÌýMy favorite part of animation isÌýthe visual development part ofÌýaÌýproject. It’s fascinating to see all the research and ideas that go into every design, as well as all the possibilitiesÌýtheÌýdesignÌýcould have been. I also enjoy the color design in animation. I lov±ðÌýplaying with colorsÌýto portray different emotionsÌýandÌýthemes, andÌýseeingÌýhow itÌýbring things to life.ÌýÌý

Ìý

Tell us about your senior thesis and what it meant to you?Ìý

My senior thesis,ÌýTaylor the Latte Boy:ÌýThe Animated Musical Spectacular,ÌýwhichÌýI made withÌýAndrewÌýArcilla,ÌýfellowÌýWoodbury animation graduateÌý(’19)Ìýwho currently works at DreamWorks Animation as a production assistant,Ìýwas based off a songÌýcreatedÌýby twoÌýBroadway composers.ÌýThe song is essentially about a girl who is in love with her local Starbuck’s barista. Our film takes you on a journey through her crazy, over the top, coffee–filled fantasy about Taylor, th±ðÌýlatt±ðÌýboy. As the design lead,ÌýI pushed my artistic boundaries and discovered what I was capable of achieving.ÌýWe usedÌýseveralÌýdifferent mediums throughout the film: 2D and 3D backgrounds, puppet animation,Ìýhand drawn animation,ÌýVFX, and even live action puppets, while mixingÌý¾±²ÔÌýamazing vocalsÌýandÌýaÌýlive orchestra. This film isÌýone of the greatest projects I’ve worked on, and I’m immensely proud of it.Ìý

Ìý

What awards has it won and which are you the most proud of?Ìý

ÌýTaylor the Latte Boy: The Animated Musical SpectacularÌýhas been selected forÌýseveralÌýfilm festivals, includingÌýth±ðÌýShenandoah Seasonal Film Series;Ìýth±ðÌýQueen Palm International Film FestivalÌý(honorabl±ðÌýmention);Ìýth±ðÌýHollywood International Moving Pictures Film FestivalÌý(semi-finalist);ÌýKCET’sÌýFine CutÌýFestival of Films (semi–finalist);ÌýandÌýth±ðÌýTop ShortsÌýawards (Best Animation).Ìý

I’m very proudÌýthat ourÌýfilmÌýwasÌýrecognized by allÌýof thes±ðÌýprofessional organizations.ÌýIt’sÌýextremelyÌývalidatingÌýto b±ðÌýacknowledgedÌýby industry peersÌýwho hav±ðÌýfar more experience.ÌýÌý

 

Can you tell us about your internship(s) while at Woodbury? What were your responsibilities?Ìý

While atÌýWoodbury, I had internships at Cartoon Network during my junior and senior years. The spring semestersÌýofÌýbothÌýmyÌýjunior and seniorÌýyears wer±ðÌýextremely busy times, as I workedÌýon my theses whileÌýinterning.ÌýJugglingÌýall my responsibilitiesÌýhelpedÌýhone myÌýtime managementÌýskills and develop a stronger work ethic.Ìý

As an intern at Cartoon Network, I assistedÌýthe production teamÌýon all kinds of projects,ÌýlikeÌýtyping the dialogue script, entering page and scene numbers into their database and entering design data for episodes. Shadowing the production teamÌýreally prepared me for my current role as aÌýproduction assistant. IÌýgainedÌývaluabl±ðÌýexperience usingÌýFileMaker ProÌýandÌýmore familiar applications,Ìýlike Photoshop for production tasks.ÌýÌý

Cartoon Network’s internship programÌýalsoÌýprovided manyÌýlearningÌýopportunities. I was invited to “artist talksâ€� throughout the studio andÌýcreatedÌýmy own ‘pitch bible’Ìýto presentÌýto the studio. I alsoÌýparticipatedÌýin the studio’s art galleryÌýfor both years andÌýpresented my senior film to my show’s crew members. It was a great way to show industry professionals my art skills and practice public speaking in this environment.ÌýThe relationships I built during my internships have definitely helped in both my personal and professional career.ÌýÌý

Ìý

I understand you were a really fast learner in both 2D and 3D animation production. How did that experience help you in your internships and current job?Ìý

ÌýThe learning experience made m±ðÌýmore efficient inÌýhandlingÌýthe different tasks within production.ÌýTher±ðÌýareÌýseveralÌýmoving parts that happen within production that I never knew about before, especially as an intern. Having aÌýstrongÌýunderstandingÌýof 2D and 3DÌýanimationÌýdefinitely gave me a solid foundation to build on. WhenÌýIÌýstartedÌýmy jobÌýatÌýproduction assistant job atÌýCartoon Network,Ìýthe transitionÌýwasÌýmuchÌýeasierÌýsince I was prepared.ÌýÌý

Ìý

How did your job at Cartoon Network come about? What is your role/responsibilities?Ìý

ÌýWhile I was interning at CartoonÌýNetwork, I had a close relationship with my production team.ÌýToward the end of my internship, I talked to my producer about opportunities to become aÌýproduction assistant. She reached out to other producers and within a few minutes I had booked interviews for the nextÌýtwoÌýweeks.ÌýThis led to my interview with the showÌýClose Enough,Ìýand booking my firstÌýproductionÌýassistant job a few days before graduation!ÌýÌýÌý

My role as an intern really prepared me for the tasks I doÌýas aÌýproduction assistant. On any given day these tasks might include,Ìýbeing in charge of timecards, setting up events for the crew, entering page and scene numbers intoÌýFileMakerPro, and finding designs for episodes. IÌýalsoÌýget toÌýworkÌývery closely with th±ðÌýrecordÌýcoordinator, productionÌýcoordinatorsÌýand art director.ÌýI love that I continue to grow in my role on all levels,ÌýandÌýI’mÌýcurrentlyÌýbringingÌýthese enhanced skills to my current show,ÌýAdventure Time: Distant Lands.ÌýÌý

Ìý

Who, if anyone, at Woodbury served as a mentor?Ìý

ÌýIt’s hard to narrow down one mentorÌýfromÌýWoodbury.ÌýEvery professor taught me skills that made me a better artist andÌýprepared me toÌýenter the animation industry. They made my time at Woodbury worthwhile and I am very thankful for everything I learned.ÌýÌýÌý

Ìý

Is there anyone in animation whose work you particularly admire?Ìý

ÌýI truly admire the work of indie animation artists. I come across new artists throughÌýTwitter orÌýYouTube,Ìýand it never ceases to amaze me how much talent is out there, outside of TV and feature animation. I love seeing the different styles and content thatÌýar±ðÌýso innovativeÌýand unique. They inspire me to continue my individual artistic journey outside of TV production.ÌýÌý

Ìý

Are there any animated films that stand out to you?ÌýÌý

ÌýMy current favorite animated film is Sony Animation Studio’sÌýSpiderman: Into the Spider-Verse.ÌýIts innovationÌýis amazing, especially how they made a hybrid of 3D and 2DÌýanimationÌýblendÌýsoÌýseamlessly. From the graphic texture mapping,Ìýto th±ðÌýhand drawnÌýEFX, to the intentional varying frame rate of each character, Sony created a style thatÌýopens up more possibilities of what can be done in animation.ÌýÌýÌý

Ìý

What are your short-term and longer-term career objectives?Ìý

Being an artist is very exciting with all the different things you can do, especially in the animation industry. My short term goal is to continue to grow in my job and become a production coordinator. So far, I have worked on both adult and children’s animation series, and have loved working in these two genres. But one of my biggest dreams is to work on a pre-school show since I grew up in a home daycare and experienced the great impact these shows have on pre-school aged children.Ìý

In the long term, it would be great to produce a preschool show, but I’d also like to create art on the side. I’m not quite sure what this might look like, but it could be working on children’s books as an illustrator, having my own art business or even becoming an art director at some point. While I really enjoy production and where it is taking me, it’s very important that I keep designing and being creative throughout my career.Ìý

Ìý

What advice would you give current/future animation students?Ìý

ÌýI’d tell themÌýto have a balanced life with school and outside activities. Go outside, plan a trip for a day or for a weekend, make time for friends and family, exercise,ÌýandÌýexplore new places in your neighborhood. I think it’s very important to work hard at your craft,Ìýbut also take a breakÌýwhen needed. Burnout is very real,ÌýbutÌýitÌýcan b±ðÌýavoidedÌýwith the right schedule.ÌýTakeÌýtime forÌýyourself…itÌýmight evenÌýspark inspiration and even mor±ðÌýcreativity!ÌýÌý

 

Last Updated on August 28, 2020