²Ñ±ð²µ²¹²ÔÌýPollettÌýhas a passion for stories. InÌýher work as an interdisciplinary studiesÌý(±õ±·¶Ù³§)Ìý²õ³Ù³Ü»å±ð²Ô³Ù,Ìý²õ³ó±ðÌýdemonstratesÌýtheÌýability to conceive, design, research and deliver impactful stories.ÌýCombining the disciplines of animation and game design with psychology and communication, Megan hasÌýdeveloped a significantÌýnumberÌýof ways to approach researching, writing, illustrating, and animating narratives that areÌýimportant to her and significant toÌýa wider community.Ìý
Megan’s final project, on the problems and pain of learned masculinity, isÌýa great exampleÌýofÌýher unique work approach.ÌýUnlike many storytellers, Megan began with quantitative research, through the design of a survey onÌýperceptionsÌýof masculinity. While her project design wasÌýimpactedÌýby socially distanced conditions imposed by the pandemic, Megan’s creativityÌýallowed her to pivot to a radically different conception of the audience for her survey.Ìý
She changed her survey target audience from Âé¶¹ÉçÇøapp students to a far more randomized sample, collecting “virtually from individuals from California, Michigan, Indiana, North Carolina, Florida, and many other states,â€� and as far away as Canada. When explaining the research process, Megan says that “scholarlyÌýarticlesÌýfueled the ideas behindÌýmy project;ÌýIÌýreferred to these for my story layout, along with the more analytical approach of administering a survey.â€� She believesÌýthe combination ofÌýpsychology and research from academic journalsÌý“elevated the artwork I was able to do and helped with theÌýcreation ofÌýa semi-realistic andÌýthought-provokingÌýstory.â€� Reacting to the polarities captured in her work, Megan admits, “I never even began to think about making a story about a psychological issue. How do IÌýmake art out ofÌýpsychology?ÌýNo one had the answer for me, because it was my own project and the culmination of my interdisciplinary journey.â€�Ìý
View some stills from her film below.



Last Updated on May 5, 2021.Ìý